The Scheveningen system: team against team

Two teams, and everybody in one plays everybody in the other. It is the natural format for «us against them» - two clubs, two companies, students against staff - and it is far simpler to run than its name suggests.

How the system works

Two teams of equal size. Every player of team A plays every player of team B exactly once. Nobody plays a team-mate.

  • Rounds equal the team size. Five against five is five rounds; eight against eight is eight.
  • Everybody plays every round. No byes, no sitting out - which is the format's biggest practical advantage.
  • Total games are N × N. Five against five is twenty-five games.
  • Teams need not be equally strong, only equally numerous.

The name comes from the Dutch town where the format was first used in a major event in the 1920s. It remains rare in open tournaments and common exactly where it belongs: matches between two defined groups.

Schedule and colours

The schedule works like a round robin with the teams as two fixed halves: one team stays in place, the other rotates by one position each round.

  • It is fixed before the start. Like a round robin, results do not change it, so the whole event can be printed in advance.
  • Colours alternate down the boards. Within a round, team A has White on the odd boards and Black on the even ones, and the pattern flips the following round.
  • Over the event colours even out for each player - with an odd team size somebody ends one White ahead, exactly as in a round robin.
  • Software generates it. Any tool that handles team events produces the pairings; doing it by hand is possible but error-prone past four boards.

Publishing the full schedule is worth doing: players can see which opponent they face in which round, which is part of the appeal of a team match - schedule arithmetic.

How the result is counted

Two scores exist at once, and it is worth deciding in advance which one decides the match.

Team score
The total of all game points scored by the team. In a five-against-five match the total is 25, so 13 wins it. This is the usual way of deciding the match
Individual score
Each player's own total across their games. Used for individual prizes - best board one, best result of the event
Board points
Some events count each board as a separate mini-match. Rarer, and it changes the tactics of team selection

If the team score is level, decide it as you would any other tie: the tie-break order belongs in the regulations before the first round - what to write down.

When to choose it

Two clubs meeting
the classic case, and far better than a joint Swiss where team-mates meet each other
Two companies
a corporate match with a clear result and a story for both sides
Students against staff
or any two natural groups within one institution
A training match
a stronger group against a developing one, where everybody gets several games against better opponents
Not for an open field
with no natural division into two teams there is nothing for the format to work with
Not with unequal numbers
the system requires equal team sizes; a spare player has nobody to play

Compared with a team Swiss, the Scheveningen has one decisive advantage for a single match: every player meets every opponent, so nobody can claim the draw was kind - team events between groups.

The double Scheveningen

Every pair meets twice, once with each colour. Twice the rounds and twice the games - five against five becomes ten rounds and fifty games.

  • It removes the colour question entirely. Nobody can attribute a result to having had Black.
  • It suits training matches. Playing the same opponent twice, with preparation in between, is a different and more instructive exercise.
  • It needs a weekend, not an evening. Ten rounds of rapid is a full day at minimum.
  • Split it across two days if you run it: one colour each day is the natural division.

For an amateur match the single version is almost always right; the double one belongs to training camps and serious club rivalries.

Running it in practice

  • Agree the team size first. Everything else follows from it, and it must be equal on both sides. Fix it a week before, not on the night.
  • Ask for a reserve from each team. Somebody will be ill, and the format cannot absorb an absence the way a Swiss can.
  • Seat the teams facing each other. Board one at the end of the row, so the match reads visually - it matters more than it sounds at a team event.
  • Show the running team score. A board or a screen with the total is what makes a match feel like a match.
  • Decide the board order rule. Strongest on board one is the norm; without it, teams stack their best player low to farm wins.
  • Announce what happens if somebody does not turn up. A default result for the missing board, agreed in advance.

Equipment and layout are the same as any team event, with the one addition of a visible scoreboard - hall layout.

Run the match, we count it

Pairings, colours and the running team score are handled for you - so the organizer can watch the match rather than the paperwork.

Frequently asked questions about Scheveningen

What is the Scheveningen system?

A format for two teams where every member of one plays every member of the other, and nobody plays a team-mate. The number of rounds equals the team size, everybody plays every round, and the total number of games is N × N.

How are colours handled?

Colours alternate down the boards within a round - one team has White on odd boards and Black on even ones - and the pattern flips the next round. Over the event colours even out, with the same one-game imbalance as a round robin when the team size is odd.

How is the winner decided?

Usually by team score: the total of all game points. In a five-against-five match the total is 25, so 13 wins it. Individual scores are kept separately for personal prizes, and the tie-break order for a level match belongs in the regulations.

When should I use Scheveningen instead of a Swiss?

Whenever there are two natural teams - two clubs, two companies, students against staff. Its advantage over a team Swiss for a single match is that every player meets every opponent, so nobody can say the draw was kind.

What is a double Scheveningen?

The same format with every pair meeting twice, once with each colour: twice the rounds and twice the games. It removes the colour question entirely and suits training matches, but five against five becomes ten rounds - a full day rather than an evening.

The tournament app

Three event formats in one app

The Vibe Chess app is built for an evening over the board, not for online play: it keeps the sign-up list, the pairings and the table while you deal with people and the venue. All of it free.

Swiss system

score groups, no rematches, no two byes in a row

Round robin

everyone plays everyone, the app works out the number of rounds

Free meetup

who is free and who is already at a board is shown under Now

How the tournament runs
  1. 1Create the event and save the venue for next time
  2. 2Open sign-up, players arrive through the link
  3. 3Start the tournament and the app announces the pairings
  4. 4Keep entering results, then take the final table and the TRF file

More than a bot: the app, FIDE rules and a TRF report

  • The app. Besides the bot there is an app - inside Telegram and simply at vibechess.ru/app: what is on in your city, the player list, a live table, the current round, your profile and game history - everything that is awkward to read as chat messages.
  • Pairings by FIDE rules. Pairings are computed by bbpPairings, an open-source engine implementing the Dutch system: score groups, floats on an odd field, colour alternation, no rematches and no two byes in a row.
  • A TRF report. A finished tournament exports as a single file in the FIDE data exchange format - the one arbiter software and federations accept. Your profile stores the FIDE ID, national federation code, title, sex and date of birth for it.
  • Free. All of the above, with no subscriptions, paid plans or limits on the number of tournaments and players.

Full overview

Missing a feature? Message the developers

The bot is constantly improved based on real tournaments. If you need a feature that isn't there yet, message the developers right inside the bot with the /support command. Many features appeared exactly because organizers asked for them, and useful ideas get added quickly.

What to read next

Systems - round robin, knockout, choosing a system. Team events - between departments.