Chess is the pretext. What a company is actually buying is three things it would otherwise have to arrange separately.
For participants themselves the appeal is simpler: playing for your company against a rival firm is more interesting than playing for yourself against a stranger - the corporate format generally.
It works where companies already know each other and already meet - which narrows the field usefully.
Where it does not work: a sector with two or three large employers who have no interest in each other. You need at least six teams for it to feel like a championship rather than a friendly.
Allow at least six weeks. A company decision takes longer than an individual one, and the approval chain is the reason - not the interest - using coverage to help recruit.
Corporate schedules dictate the format more than chess considerations do. What survives contact with them:
Announce the board order rule in advance: strongest on board one is the standard, and teams stacking their best player on board four to farm wins is the classic dispute.
And the thing that turns one event into a series: announce the next edition at the prize-giving of this one. Companies plan ahead, and the team that came second will want the rematch - the economics of it.
A team event where the teams are companies from one sector. Participants get contact with peers, a cheap internal event and a story to tell; the chess is the pretext that makes it happen.
Technology above all - chess players are dense there, and companies compete for the same staff. Finance, consulting and law also respond well. It needs at least six teams to feel like a championship rather than a friendly.
Start with one recognisable anchor company, then approach people who play chess inside each firm rather than generic addresses. Pitch it to HR as an event rather than a tournament, give a team size and a deadline, and publish the list of entered teams as it grows.
Teams of four plus a reserve, one evening rather than a weekend, rapid over five to seven rounds with teams paired by score. Announce the board order rule in advance - strongest on board one - because stacking is the classic dispute.
At least six weeks. Company decisions run through an approval chain, which is what takes the time rather than any lack of interest.
There are no club or arbiter roles in the app: the create button is available to everyone. You can announce a tournament today and run it this weekend.
when there are more than ten players and nobody should be knocked out
when the field is small and fairness matters most
when you simply want to get together and play
The bot is constantly improved based on real tournaments. If you need a feature that isn't there yet, message the developers right inside the bot with the /support command. Many features appeared exactly because organizers asked for them, and useful ideas get added quickly.
Corporate - team building, between departments, at work. Organizing - press coverage.