Chess notation: how to record a game

Notation looks like a formality until the first time you want to review a game, claim a repetition or send a position to a coach. Here is the whole system in one page - it takes about ten minutes to learn and lasts a lifetime.

Algebraic notation: the basics

Every square has an address: a letter for the file (a to h, left to right from White's side) and a number for the rank (1 to 8, from White towards Black). A move is written as the piece letter plus the destination square.

PieceLetterExample
KingKKe2 - the king moves to e2
QueenQQh5 - the queen moves to h5
RookRRd1 - the rook moves to d1
BishopBBc4 - the bishop moves to c4
KnightNNf3 - the knight moves to f3
Pawnno lettere4 - a pawn moves to e4

Note that the knight is N, not K - the king already has that letter. It is the single most common mistake beginners make when they start writing games down.

Moves are numbered in pairs: 1. e4 e5 2. Nf3 Nc6 means White played e4, Black replied e5, and so on.

Special symbols

x - capture
Nxe5 means the knight captures on e5. A pawn capture takes the file it came from: exd5
O-O and O-O-O
castling kingside and queenside. Written with capital letters O, not zeros
+ and #
check and checkmate: Qh5+ is check, Qh7# is mate
= promotion
e8=Q means the pawn reaches e8 and becomes a queen. Any piece can be chosen: e8=N
e.p.
an en passant capture, though the notation exd6 is usually enough on its own
Disambiguation
when two identical pieces could go to the same square, add the file or rank they came from: Nbd2, R1e2
1-0, 0-1, ½-½
the result at the end of the game: White won, Black won, draw

Annotation marks - !, ?, !!, ??, !? and ?! - are commentary rather than part of the record. They belong in analysis, not on a tournament scoresheet.

When recording is compulsory

  • Classical chess: yes. Both players record every move, and the scoresheet is a tournament document.
  • Rapid: usually not, though some official events with longer controls require it.
  • Blitz: no. Nobody records, and no claim can rest on a scoresheet.
  • Under time pressure there is an exemption. In classical play a player with less than five minutes left and no increment of thirty seconds or more may stop recording, and fills the moves in afterwards.

A practical consequence for organizers: if you want players to be able to claim repetitions, you need notation - and therefore a longer control - rapid rules, blitz rules.

Why it is worth doing anyway

Even where nobody requires it, recording your games is the cheapest improvement tool available.

  • You can review the game. A game not written down cannot be analysed, and analysis is where most of the learning happens - how to review with an engine.
  • Claims become possible. Threefold repetition and the fifty-move rule can only be verified against a record.
  • It slows you down usefully. Writing the move takes a couple of seconds - which is often exactly the pause that prevents a blunder.
  • You build an archive. Games from five years ago read very differently, and the difference is a measure of your progress.
  • A coach can see your play. Without games there is nothing concrete for anyone to work with.

How a scoresheet is laid out

Formats vary, but the required fields are almost always the same:

  • The header. Event, date, round, board number, and both players' names with their colours.
  • Two move columns. Numbered lines with White and Black side by side.
  • The result box. Filled in and signed by both players at the end.
  • Signatures. Both players sign, which is what makes the sheet a document rather than a note.

Two habits worth building: write the move after you have played it, not before - writing first is effectively planning on paper and is not allowed - and fill in the result together, so there is nothing to dispute later.

For organizers, printed scoresheets are part of the standard document set of an event - the organizer's checklist.

Electronic recording

Paper is no longer the only option, and for a club event the digital route is usually simpler.

  • Electronic boards record automatically. Expensive, and used mainly for broadcasts rather than for the record itself.
  • Electronic scoresheets exist at official events, under strict conditions about what the device may do.
  • A phone is not a scoresheet. At any event with normal anti-cheating rules, recording moves on your own phone during a game is not permitted.
  • For amateurs, paper plus a photograph works. Record on paper, photograph the sheet at the end, and you have an archive with no equipment at all.

Whatever the method, the tournament results themselves are a separate matter: they are entered by the organizer, and the app keeps the standings and tie-breaks - running an event in the app.

Games worth recording

Record the games, and an ordinary evening turns into study material. Upcoming events and entry are in the Vibe Chess app.

Frequently asked questions about notation

How do you write chess moves?

In algebraic notation: the piece letter plus the destination square. K for king, Q for queen, R for rook, B for bishop, N for knight, and nothing for a pawn. So Nf3 is a knight to f3 and e4 is a pawn to e4. Moves are numbered in pairs.

Why is the knight written as N?

Because K is already taken by the king. It is the most common beginner error when starting to record games.

How are castling and promotion written?

Castling is O-O kingside and O-O-O queenside, written with capital letter O rather than zeros. Promotion is written as the destination square plus the new piece: e8=Q, or e8=N if a knight is chosen.

When is recording compulsory?

In classical chess, always - both players record every move and the scoresheet is a tournament document. In rapid usually not, and in blitz not at all. Under time pressure in classical play, a player with under five minutes and no large increment may stop recording and fill in the moves afterwards.

Should I write the move before or after playing it?

After. Writing the move first amounts to planning on paper and is not permitted. Fill in the result together with your opponent at the end, and both sign - that is what makes the sheet a document.

The tournament app

Create your own tournament for free

The Vibe Chess app opens from a link and needs no installation. Setting up a tournament takes a minute: pick the system, set the date, the venue and the time control - the app handles the rest.

  • Swiss system
    for a large field: opponents are matched by score, you choose the number of rounds
  • Round robin
    for a small circle: everyone plays everyone, the round count follows from the field
  • Free meetup
    no rounds, no pairings: players sign up and pick opponents at the table

More than a bot: the app, FIDE rules and a TRF report

  • The app. Besides the bot there is an app - inside Telegram and simply at vibechess.ru/app: what is on in your city, the player list, a live table, the current round, your profile and game history - everything that is awkward to read as chat messages.
  • Pairings by FIDE rules. Pairings are computed by bbpPairings, an open-source engine implementing the Dutch system: score groups, floats on an odd field, colour alternation, no rematches and no two byes in a row.
  • A TRF report. A finished tournament exports as a single file in the FIDE data exchange format - the one arbiter software and federations accept. Your profile stores the FIDE ID, national federation code, title, sex and date of birth for it.
  • Free. All of the above, with no subscriptions, paid plans or limits on the number of tournaments and players.

Full overview

Missing a feature? Message the developers

The bot is constantly improved based on real tournaments. If you need a feature that isn't there yet, message the developers right inside the bot with the /support command. Many features appeared exactly because organizers asked for them, and useful ideas get added quickly.

What to read next

Rules - blitz, rapid, draws. Improvement - reviewing your games.